06 November 2009

Sometimes you can teach an old spec new tricks

A feeler turned into a nibble, let's see if it's a bite. Possible representation interest. Film at 11:00. (I'm not saying which day the film at 11:00 will be...) Got to reuse a spec I thought was dead in the water. Surprise! Whee! We'll see.

Like I often say, I'd rather be properly rejected on my own merits than get no response whatsoever. If you don't like my script, fine. Read the MoFo first, then tell me it's crap, fuckyouverymuch!

Crickets, on the other hand, are disheartening. When you sing your heart out and there's nothing but the sound of crickets (ie, silence) out there in the audience. When you send out queries and hear nothing, when nobody bothers to reply, you think, whodoyouhavetomurdertogetameeting?

But tell me, "You suck!" and I will thank you, ask you exactly how I suck, and come back again with a, "Oh yeah, let's see you reject THIS! HA!" Thrust! Dodge! Parry! Spin! Whoo hoo! *splash*

It's late. Th-th-that's all folks.

UPDATE: They're reading it, possibly as we speak. (Not that I'm speaking, mind you, it's late, and I am technically TYPING, but you know what I mean.)

21 October 2009

Ready or not, here I come!

I finalized the pitch document and did another quick touch up on the pilot script and registered it with the WGC.

(After a glitch in which I was charged twice, but I spoke with them on the phone and they were super nice and helpful, and voided the second erroneous charge, so it won't even show up on my bill.)

Now, the part I dislike the most, sending out query letters.

And to whom?

16 October 2009

PVR cleaning...and Satan

I'm running out of space on the PVR and trying to decide, is Defying Gravity worth viewing? The sex-hype ad campaign was off-putting and I haven't gotten around to it yet.

Speaking of hype, and not living up to it...

After much hype by some on my Twitter list, a blurb from Douglas Coupland, and an article in The National, I decided to check out a CFC web show called My Pal Satan. I watched all six episodes (many are really short, like 2.5 minutes) in a row.

I must say, I'm impressed with their production values. Certainly the high definition video looked good on the small screen, and the special effects were well done...but I didn't get it. I think I laughed twice in six episodes, and once was at the lyrics in the title song. It has some clever moments, it looks beautiful and the cast is trying hard, but I just didn't find it funny.

I figured it must be some kind of micro-autism like Coupland wrote about in J-Pod, or one of those things like how women generally don't get the humour of The Three Stooges. That's what it must be, because according to their About page, it was a year in development -

After a year of development, fifteen premises, seven scripts, and only three completely rejected jokes (and lets face it, they were pretty inappropriate), MY PAL SATAN was greenlit for production.

it had funding, a whole crew and sponsors and everything, and yet...

:|

Maybe there's some kind of medication I can take for it. Any suggestions?

15 October 2009

Writing, not writing about writing

Working on my pitch document. Thanks to NoPantsIsland for the feedback.

Did some related research tonight, watching Amazing Race. I must admit, even speaking as a representative of the "MTV Generation", I found the short edits a bit much. I timed them: no more than 5 seconds per cut, an average of 2-3 seconds. It's like watching the Battle of Yavin for a solid hour. The only thing less relaxing would be staring at a strobe light.

Speaking of TV watching, I dug out Night Court from my friend's collection and my wife and I have been watching an episode or two a night to chill out after whatever else we watch. (We have to follow heavy dramas with a half hour sitcom chaser, so we don't go to bed stressed or depressed.) What struck me immediately is how it's Dramedy format was there from the get-go. There's laughs a minute, but then there's the time to pause for the serious bits, and back to the comedy, or sometimes an "Awww!" at the end. Some of the best sitcoms of the past were dramedies like this. M.A.S.H., W.K.R.P. in Cincinnati (funny how two of the examples that came immediately to mind have initials.) could balance the laughs with the poignancy.

I have a friend working on something along those lines, so I've been thinking about it a lot, and doing research. Yes, that's what I keep telling myself. Someday I hope to justify my massive satellite cable bill on my income tax return. Glorious! Anyhow, that's why I'm researching.

What also struck me is the pacing. Shows from our past have a lot more leisurely pacing, probably in no small part because they had more air time. Run times have shortened over the years. The average Star Trek was around 47 minutes, and by the time we got to Enterprise it was down to 43. (*These are my estimates, from my memory, and are bound to contain some margin for error.)
That means each act is shorter too. I'm all for efficient storytelling, but sometimes I wonder if we've lost something along the way. Granted, looking back, sometimes there was a lot of scenery, but not always. Sometimes what's sacrificed are character moments. Rewatching some Trek on the newly remastered DVDs, I realized how much was missing from my usual cable rerun viewings.

Nowadays, we've even shortened opening show title themes to mere seconds. (Thanks, Lost). Stargate SG-1's theme? 1:00. Stargate: Universe's theme? 0:08. Not much to sing to either.

Stargate,
It’s a great big world...
With a great big swirl
that you step inside
to another world.

We’re talkin Stargate,
It’s a crazy trip,
You can go quite far
and you don’t need a car
or even a ship.

There’s Colonel O’Neill and Carter and Daniel and Teal’c.

Look out for that G-g-g-g-g-g-Goa’uld.
-Lyrics by Peter Deluise


13 October 2009

Been a while

I've got a possible lead on a possibly interested party for Blood Relations.

Other than that, not much progress on the feature film front.

In other news, I've been developing a science fiction concept and story which I hadn't yet decided what format to present it as. A feature? A short? A television series?

I worked out the plot, and realized it could go any which way. I asked my friend and fellow screenwriter, NoPants and she suggested TV series.

I had thought along those lines and had worked out some plots and characters, so I thought, "Okay, I'll do it as a TV show." I wrote some more notes and thought some more. (Sometimes ideas take a while to perk.)

And then I wrote the pilot in two days.

Been polishing here and there, but basically it 'sploded from my head to the page. I kept coming back to the computer every available moment and sometimes for a whole night of moments, because the story wouldn't wait, wouldn't die, and I HAD TO FIND OUT WHAT HAPPENED NEXT!

I love it when that happens.

So I'm back to the working on ideas phase. Writing outlines for a season of episodes, character sketches, essentially the show bible. Which is sort of backwards, I know.

I know that the characters wouldn't be real enough for me until I saw what they did, heard what they said. Until I could follow them around for a day.

Here's a couple of block quotes from JMS:

Mark Twain said, "Never write a scene until you have finished it to your satisfaction." Meaning in your head. You should always play the scene over and over in your head, filling it out further and further each time, until you can play it like a movie. Then, when it's all worked out, you sit down and transcribe it.

This is kinda how I work. I finish a scene, load up what I need to do in the next scene...and distract myself, here on the boards, doing something else, and gradually filling out the scene over and over until it's crystal clear. Then when you sit down to write it, it goes quickly.

Also helps to type 120 wpm, but the other helps a *lot*.



and...

My structure is always very tight on these things, in the sense that I plan out the basic *spine* of the novel. I know I'm starting at point A, I want to end at point Z, and I want to hit a certain number of spots along the way. Then I start writing. Once I've committed to that STRUCTURE, everything else becomes expendable or fluid. I've had background characters suddenly lurch into the foreground, and major characters (or characters I *thought* would be major) fall into the background. Sometimes, while chugging along the structure highway, I'll see something interesting just off the main road, and I'll go poke around in there for a while.

Basically, I like being *surprised*. And I think, in general, that readers do as well. At no time do I diverge from where I want to go; the spine never alters. But the details are absolutely fluid.

When I write an episode, I do exactly the same thing. I *HATE* to outline; I think it freezes the story too much. So in general I just sit down at the keyboard, knowing the title of the episode, the primary incidents that have to happen, and a few character moments, and start writing. And things suddenly occur to me, I get surprised by moments when the characters turn to me and say, "Hey, stupid, don't do THAT, do *THIS*." And I go where they tell me. The result is that the scripts I write tend to be VERY tight: they go where they're going, and move like a house afire...BUT there's the real sense that ANYdamnedthing can happen at any moment, because I'm not locked in.

My fastest, easiest, most satisfying, most fun scripts I've written have had only the most roughest of outlines. I want to start here, end there, and hit these stops on the way. The Knight in Question was one of those.

I had 3 characters I knew very well, and I had sort of an idea for a villain and perhaps a smidgen of a plot, little more than "...and somehow they do something really cool, each using their own abilities and [our hero] gets recognition and rewards at the end." That's it.

Along the way, I discovered a villain, some sympathetic henchcreatures, and the plot, and we had a merry romp until the end.

Then, in editing, I could see, "Okay, see, this bit, this was cool, and is very important to the story, but this other bit," I said pulling it out with tweezers - and occasionally, a chainsaw, "that bit didn't work, so it goes." There were plenty of gags I thought of along the way which were funny, but weren't connected with the plot. (The plot, which I discovered at the end, then cut out stuff that didn't belong.).

I have always had JMS's trouble with outlines. It kind of takes the fun away. You've already written it. It's done, right? I'm with the "follow the characters around all day and write down what they do" camp. The stuff I've written based on outlines either varies wildly from the outline, or comes off very stiff.

So what happened? I think I DID write the outline - in my head - I just didn't write it down first. I kept it from myself until I was ready to see it. This is why writing about writing is hard. It's confusing sometimes. Okay, a lot of the time. Okay, I'm going to stop babbling at some point.

So I've got an original pilot spec to send around. I mean, who am I kidding? I've never sold anything. I've written and helped make 22 episodes of a web based series, I've co-written and produced a radio comedy, and I've written a well-loved Corner Gas spec which won a contest, but was too late to be made into an actual episode. Nuts. So will my show be made? Will my pilot be shot? Probably not, but it makes for a good writing sample. In a recent Canadian Screenwriter on specs, quite a few of those interviewed said they'd rather read something original from a writer, see their unique voice on the page, rather than do someone else's material, albeit well.

But I'll do all the prep writing anyway, just in case. Hey, you never know. It could happen.

21 September 2009

Why

Why on Earth do I want to become a screenwriter?

What the hell am I doing?

18 September 2009

Apparently, the time is now.

Too bad I did it already in 2003.

Jill Golick suggests "The time has come to start creating digital content. "

We were among the first video podcasters in Canada to put a show out. And one of the few to do a series with recurring characters (instead of a sketch show.). In the beginning there was us, Tiki Bar, Dead End Days and a couple of others. That was it.

Our show debuted the same month the Video iPod first came out. (Oh, sorry, the "iPod With Video", whatever.) and through blogging, networking, conventions, an appearance on Torrent, and other promotional efforts, we managed to get a modest 200 or so unique downloads a month, maybe more at our peak (I think "Just Ice", our superhero episode is probably our top download champ) but that's it. Even getting to the top 6 in Podcast Salad's Top Video Podcasts podcast wasn't enough.

Why not? Why didn't we "go viral"? Who knows?

We didn't latch on to a popular media property (Star Wars, Star Trek, Muppets, Halo, or other video games, whatever), and we had no ninjas or pirates.

We didn't have boobs. (Well, except in our Very Special Episodes...). There were a lot of video podcasts with really attractive young female leads out there; We weren't one of them.

We didn't have celebrity cameos. (Unless you count a W Television decorating show host.)

We didn't get picked up by Canwest.

What we had was, in my admittedly biased opinion, a damn funny show that was a heck of a lot of fun to make, and it's still out there, if you'd like to see it. I recommend you do.

It was an interesting experience to make and gave us a taste, in micro, of what producing a TV show might be like, good and bad. It showed me I can write short as well as long, and on a deadline. It also gave me a lot of respect for real actors; It's harder than it looks, and our quality definitely improved whenever we got one of those on the show.

So check it out. The ice is still hot.


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